Be a Supporter!

chaosbotchaosbot

Main News Favorites Reviews Stats 8 Fans
Follow chaosbot
chaosbot
  • Add Friend
Age / Gender:
n/a, Male
Location:
Location not disclosed
Joined:
10/4/09
All Stats >

User Statshot

Community Stats
Level 11 Blank Slate
Normal Whistle
Ranked as Town Watch

Contact Info / Websites

Recent Game Medals

50K 25 Points Get at least 50 000 points of overall score (from more categories) Medal Stats.
20K 10 Points Get at least 20 000 points of overall score (from more categories) Medal Stats.
5K 5 Points Get at least 5000 points of overall score (from more categories) Medal Stats.
Score 900+ 50 Points Score at least 900 points from single category Medal Stats.
Score 500+ 5 Points Score at least 500 points from single category Medal Stats.
Score 800+ 10 Points Score at least 800 points from single category Medal Stats.
50 POINTS! 25 Points Almost there! Medal Stats.
40 POINTS! 10 Points Nice! Medal Stats.
30 POINTS! 10 Points Improving! Medal Stats.
Electric Knight 25 Points Win 3 rounds in a row. Medal Stats.


Total Medals Earned: 9,804 (From 1,177 different games.)

Latest News


Beast Pixels is another picross puzzler. I enjoyed it - I quite like the way the white silhouettes made coloured pictures ("Oh! So that's what that was meant to look like").

That said, the game lacks any basic picross tools. As a result it gets quite difficult towards the end: the last two puzzles I had to screen capture into paint and use the fill tool to colour in the boxes: I like to use colours depending on the vein of logic I'm currently following.

EDIT: LOL - somehow I played the entire game without realising the big square button introduced in puzzle 2 lets you mark dead squares. More than likely I breezed through puzzle 2 without reading the text. Sigh.

Here are the results:

Pentagram

I started with the hint, which lets you colour in the white squares as definite pixels. The dark blue squares are then logically dead squares (I think I've coloured a few extra ones here as I advanced the puzzle: never hurts to do this - just makes it hard to illustrate properly the way I solved the puzzle ;). Next I worked on the outline (light red). For the outline, I started at the bottom (the 9; 3; 2; 1 rows) because there is obviously underlying symmetry here, then worked clockwise. I should note that initially I placed the "2" row incorrectly, but this got corrected when completed the puzzle by colouring the inside (light yellow squares).


 

53xy83457 Logo

No hint for this one: I started on the bottom half (below the dark blue line of squares): colouring in the white squares (definite pixels), followed by the light red squares (logically follow on from the white squares). To help with completing the top half, I coloured the completed numbers in the columns (dark red). The result of completing the bottom half allows you to colour the light blue squares as definite pixels, and the dark deep blue squares as dead squares. Solving the rest of the puzzle (light green squares) took a little time: I worked from the center to the RHS (that wasn't too hard) - then it was a matter of finishing the LHS (that was the tricky bit).

 

For those of you who bothered reading my comments: I hope that helped you with solving picross puzzles. If not, at least you can use the pictures to solve the last two puzzles ;)

 


Latest Shared Creations

Plugged Volcano Added to worlds for Pixel Box Worlds Feb 14, 2015. Load Level
SPAM Added to planets for Social Planets Jul 11, 2013. Load Level
YTXIS SUNIM Added to planets for Social Planets Jul 11, 2013. Load Level
ARILAB Added to planets for Social Planets Jul 11, 2013. Load Level
URAKO Added to planets for Social Planets Jul 11, 2013. Load Level
XERUMA Added to planets for Social Planets Jul 11, 2013. Load Level